Jason Sheehan
-
The Mass Effect series is known almost as much for its storytelling as its actual gameplay — as the series is rereleased in an omnibus Legendary edition, we look at what makes it so literary.
-
Our occasional series on storytelling in video games returns with a look at The Last of Us Part II, which pulls a perspective switch on players that forces them to confront their role in the game.
-
Video games can offer immense, immersive open worlds — but for some players, the small-scale grinding repetition of the games known as "roguelikes" is a better way to pass the time.
-
CD Projekt Red's hotly-anticipated new game turned out to be a buggy mess — but beyond that, it's just a bad game that doesn't do justice to the gritty, anti-corporate nature of its source material.
-
In her new novel, Samanta Schweblin gives everyone in the world a little critter that's basically a Furby with a webcam — naturally, this does not end well, for the owners, the devices, or anyone.
-
Ken Liu is an acclaimed author, translator and poet who's won multiple awards for his short fiction. But his new collection doesn't come together — some stories are gorgeous, while others fall flat.
-
Gibson's new novel is a sequel to 2014's The Peripheral, jumping back and forth in time as investigators, military contractors and killers chase down a rogue AI, and tensions flare in the Middle East.
-
Claire North's new book starts with a doctor witnessing an atrocity in Africa in 1884, but becomes a spy thriller, a horror story, a supernatural mystery and an indictment of capitalism and empire.
-
It could be argued that Quichotte is a novel that aims to reflect back to us the total insanity of living in a world unmoored from reality — but it's about the power of believing more than anything.
-
Fonda Lee's Jade War is the second volume in her sweeping yet intimate saga about two clans on a small island nation, battling for control over supplies of the magical jade that powers their fighters.